Most of them don’t interest me but I think animations for say, goo fats would be fun and very entertaining if done well. If the rapid uptick in people modding has shown anything, it’s that there’s no lack of enthusiasm (or ability) in terms of people outside the core modders converting more races, sprite wise. Also, if you input the wrong ID the game will crash, so be careful. I don’t know if it works if you input it another way but you could always try. The way I use it is with the single quote coming first before the ID and coming last after the ID. To start it you need to type in (with debug mode active) /startquest ‘“gaterepair”’.
Its ID is “gaterepair” if I recall correctly.
For /completequest you need the quest active (I think) and just input its ID in, but for /startquest you need to input the id surrounded by both single and double quotes.įor example, let’s say you want to start the “Getting Started” quest. To get the quest you want you need to input quest IDs, they can be found in the pages for the quests in the official Starbound wiki at the end of the pages. You can get Esther’s quests without Esther though, however in this case you need to be in debug mode, and use the commands /startquest and /completequest (in case there’s some quest you need to talk with Esther to complete, like the Getting Started quest for example).